Opis
They usually summon Nether Spiderlings and will therefore break your defense. They also often attack in groups.
Old sprite:
Strategia
1 knight and 2 mages can summon 4 Revenants and stay at the entrance. The knight will lure the Nether Spiders one by one. The mages then use Heavy Magic Missile runes while their Revenants surround the spider. The immediate defense break will lead to a sufficient way of saving Ultimate Healing Rune as knight and will give the mages a fair amount of experience. Also, a high level mage can kill them with the help of a knight, by luring 3 at a time and using Great Energy Beam. This is a fast way to do the task, but with waste.
Statystyki
- Klasa
- Arachnid
- HP
- 2,620
- Doświadczenie
- 3,500
- Można przepchnąć
- Nie
- Przepycha przedmioty
- Tak
- Ataki
- Melee (0-240), Poison Strike (0-110+, only from melee distance), Distance Web Attack (Poisons you up to 16hp/turn.), Summons 0-3 Nether Spiderling, Haste
- Odporności
- Invisibility, Poison, Fire, Lifedrain
- Maks. obrażenia
- +300 per turn
- Zadanie
- 600 Kills (Order of the Holy Rose)
- Wypalanie
- Nether Spider Head with 10%
- Występowanie
- Small Nether Spider Cave, Big Nether Spider Cave
- Łup (bardzo częsty)
- Gold Coin
- Łup (częsty)
- Spider Silk
- Łup (niezbyt częsty)
- Obsidian Lance
- Łup (rzadki)
- Platinum Amulet , Venomshot Bolt , Nether Fangs
- Łup (bardzo rzadki)
- Nether Spider Doll , Poisoned Bow
- Łup (ekstremalnie rzadki)
- Spider Silk Backpack
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