Summons two Tar Monstrosity and shoots spells from a distance. Very frequently uses its manadrain ability. The bomb attack is a 3x3 field attack cast on the center of the target player which causes physical damage. Tar priests run on low health. Combos can be substantial with summons so when hunting they should be separated using doors.
If you're just doing the "Investigating the Tar Castle" mission then you'll be fine around level 100 but take care, mages might want an archer or knight to accompany them.
Strategia
These creatures are fairly strong due to their summons so it's recommended to hunt in teams consisting of a blocker and shooters. In some situations, the summons can be manipulated to prevent shield break on the blocker. If you can remove the summons by for example shutting them out the Tar Priest by itself presents a limited threat. Its own attacks are less threatening than a dragon so the biggest issue you'll have is your mana getting drained fast.
- Klasa
- Undead
- HP
- 3,250
- Doświadczenie
- 8,400
- Można przepchnąć
- Nie
- Przepycha przedmioty
- Tak
- Ataki
- Melee (0-35+), Poison Explosion (50-150), Physical Bomb (0-175), Manadrain, Light Healing, Summons 0-2 Tar Monstrosity
- Odporności
- Energy, Poison, Fire, Lifedrain
- Maks. obrażenia
- 1200+ per turn (with summons)
- Zadanie
- 250 (Tylar Tasks)
- Występowanie
- Corrupted Island, Abukir Tar Priests, Forgula Tar Priest Castle, PoA Tar Seal.
- Łup (bardzo częsty)
- Gold Coin , Dark Mushroom , Ankh , Dark Armor , Orb
- Łup (niezbyt częsty)
- Venomshot Arrow , Life Ring , Wand of Light
- Łup (rzadki)
- Demonbone Helmet
- Łup (bardzo rzadki)
- Boots of Haste
- Łup (ekstremalnie rzadki)
- Ring of the Sky , Demonbone Armor